Disarm
Roll [ Melee vs Melee (+ Constitution if the weapon is used two-handed) ].
The weapon flies d6 yards away in a random direction or the Attacker may choose to grab the weapon if they have an empty hand.
Roll [ Melee vs Melee (+ Constitution if the weapon is used two-handed) ].
The weapon flies d6 yards away in a random direction or the Attacker may choose to grab the weapon if they have an empty hand.